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Drugs Creator

๐Ÿ’Š Drugs Creator: Your One-Stop Solution for Drug Mechanics in FiveM

Your drug system is probably 5 scripts held together with duct tape

One for harvesting, one for crafting, one for drug effects, one for selling, one for territories. Different configs, different menus, updates that break each other. And your players still do the same thing every night: pick, process, sell to the same NPC, log off

Two weeks later the drug economy is dead, gangs have nothing to fight over and cops have nothing to chase

Drugs Creator replaces all of it with one connected economy. What you sell earns turf, turf earns better prices, better prices pay for a factory, the factory keeps producing while you sleep, and your AI dealers keep selling while you're on another job. Every step gives the next one a purpose, and that's what keeps players coming back

Showcase Video Click to watch the script in action here!


Grow room
Everything included
Deal gone wrong
Clown cop trip
Crew
Laptop
Territories map
Hired dealers
Lab fire
Auction
Police alerts
Field from panel
Nexus
Compatibility

๐Ÿ’ก Why Drugs Creator?

  • Replace all 5 with one, and get more on top. Harvesting, labs, drug effects, selling and turf wars in one economy and one admin panel. Plus drug factories, AI dealers and live auctions that would cost you even more scripts elsewhere
  • Build everything in game, zero config files. Place points on a satellite map, draw territories with your mouse, design drug effects on a timeline and preview them live on your own ped. No SQL to import, tables are created automatically
  • Give players a reason to log in every night. Gangs and jobs fight over territories: every sale earns points, owners get better prices and less police heat, and rotating hot zones keep the map from ever settling
  • A real criminal career, not just a farming loop. Harvest in the fields, find the right recipe in the lab (get it wrong and it explodes), buy a meth or coke factory, hire NPC workers who keep producing while you're offline, then hire AI dealers and run them from a trap phone
  • 6 ways to sell. Street NPCs (who may refuse, rob you or pull a knife), corner selling, pushers, a roaming narcos, plane drops and boat runs. On top of that, live auctions the whole server can bid on
  • Cops get gameplay too. Dispatch alerts, tracked planes and boats, lab explosions, and lower prices when few officers are on duty. Works with rcore, RoadPhone and codesign dispatch
  • Up and running in minutes with Nexus. Import ready-made fields, recipes, labs, effects and factories shared by other server owners
  • Know what's working. A built-in dashboard shows revenue, top drugs, best selling methods and dealer performance, so you can balance your economy with numbers instead of guesses

๐Ÿ›’ Get Drugs Creator Now!

๐Ÿญ Drug Factories

Give your players a business worth saving up for. Players buy a meth or coke factory, work the stations themselves, then hire NPC workers who keep producing even while they're offline.

More on Drug Factories

  • Real GTA Interiors: Meth and coke labs with the original animated work scenes (cutting, pressing, mixing, pouring)
  • Production Routes: Define every step, its inputs, outputs and duration
  • NPC Workers: Hire a worker for each station and upgrade them to produce faster
  • Offline Production: Production is saved and keeps going while the owner is offline or after a restart
  • Private Instances: Every factory has its own instance, with a stash for raw materials and products
  • Visitors & Partners: Visitors ring the bell, the owner lets them in or adds trusted players to a whitelist
  • Resale: Owners can sell the factory back for a refund percentage you choose

โš”๏ธ Territories & Turf Wars

Turn every sale into a fight for the map. Gangs and jobs earn points by selling drugs inside a territory, and whoever leads owns it, with real benefits worth defending.

More on Territories

  • Draw Your Own Zones: Draw territories on a satellite map in game, 6 ready-made zones included
  • Points From Sales and Kills: Selling earns points, kills can too (attack, defense or both)
  • Owner Bonuses: Higher sell prices and fewer police alerts in your own turf
  • Rival Alerts: Selling in enemy turf can alert the gang that owns it
  • Hot Zones: Rotating zones with boosted bonuses and points, so the map never settles
  • Decay & Resets: Points decay over time and can reset automatically, giving new gangs a real chance
  • Turf-Locked Content: Make fields, labs and harvest points usable only by the territory owner
  • Map Visibility: Show territories to everyone, only to factions, or to factions and police

๐Ÿ“ฑ Hired Dealers & Trap Phone

Own a territory? Put dealers on your corners. AI dealers sell your product while you do other things, and you run them all from a trap phone.

More on Hired Dealers

  • Dealer Types: Rookie, standard and veteran dealers, each with their own cost, cut and skill
  • Real Risk: Heat builds up with every sale, dealers can get arrested or robbed
  • Meetups: Call a dealer from the phone to restock them and collect your earnings in person
  • Trap Phone: Manage dealers, read live notifications, check territories and hot zones, start corner selling
  • Feeds the Turf War: Dealer sales earn territory points, losing the turf shuts them down

๐ŸŽฌ Drug Effects Timeline Editor

Design a high like you'd edit a video. Drop effects on a timeline, choose when they start and how long they last, and preview the result live on your own character.

More on the Effects Editor

  • Live Preview: Test every drug on yourself before players get it
  • Hallucinations: A police car full of clowns circling you, a ghost that follows you, flying trip images, 3D images orbiting the player
  • Custom Images & Music: Drop your own images and audio in a folder and use them in effects
  • Smart Stacking: Taking more extends the effect, stronger drugs replace weaker ones, intensity builds up with safe caps
  • Puff Mode: Hold a joint, bottle, pipe or bong, take puffs one at a time and share them with nearby players

๐ŸŒ Nexus: Ready-Made Content

Skip the blank page. Browse content made by other server owners, import it in a few clicks and tweak it to fit your server.

  • Import & Share: Harvest points, fields, recipes, labs, effects, factories and territories
  • Item Mapping: Imported content is mapped to your own item names during import
  • Ratings: See what other servers liked before you import it

๐Ÿ—บ๏ธ Admin Panel, Map & Dashboard

Everything is set up in game, from one panel. No config files to edit, no restarts to test a change.

  • Live Map: Satellite map with every field, lab, factory, dealer and territory, click any marker to edit it
  • Dashboard: Revenue, harvested and crafted totals, sales by method, top drugs, dealer performance, filtered by day range
  • Duplicate & Teleport: Clone any setup in one click and teleport to it to test

๐ŸŒ Supported Languages

Make your server accessible worldwide. Adding new languages is a breeze.

See All Supported Languages

  • ๐Ÿ‡ฌ๐Ÿ‡ง English
  • ๐Ÿ‡ฎ๐Ÿ‡น Italian
  • ๐Ÿ‡ฉ๐Ÿ‡ช German
  • ๐Ÿ‡ฎ๐Ÿ‡ท Persian
  • ๐Ÿ‡ณ๐Ÿ‡ฑ Dutch
  • ๐Ÿ‡ซ๐Ÿ‡ท French
  • ๐Ÿ‡ช๐Ÿ‡ธ Spanish
  • ๐Ÿ‡ต๐Ÿ‡น Portuguese
  • ๐Ÿ‡จ๐Ÿ‡ฟ Czech
  • ๐Ÿ‡จ๐Ÿ‡ณ Chinese
  • ๐Ÿ‡ญ๐Ÿ‡บ Hungarian
  • ๐Ÿ‡ฏ๐Ÿ‡ต Japanese

๐Ÿƒ Premade drugs

Create, craft, and sell drugs with unparalleled ease. Say goodbye to bugs and hello to immersive gameplay.

More on Drug Mechanics

  • Harvestable Points: Numerous locations for gathering default drug ingredients
  • Premade Drugs: Cannabis, Alternative Cannabis, Opium, Cocaine, Lean, Meth, Ecstasy, LSD
  • Crafting Labs: Two default labs for streamlined drug production

๐Ÿ“ Harvestable Points / Ingredients

Maximize gameplay depth with customizable harvesting mechanics. Set up unique harvestable points and tailor them to fit your server's narrative.

More on Harvestable Points / Ingredients

  • Unlimited Harvesting Points: Add as many as you want, no restrictions
  • Item Versatility: Any item can be part of a recipe
  • Custom Map Blips: Unique identifiers for each harvestable point
  • Harvest Quantity Control: Set minimum and maximum amounts for each harvestable point
  • Adjustable Harvest Time: Each point can have its own harvest time
  • Multiple Spots per Point: One harvest point can cover several locations
  • AFK Farming: Optionally let players keep harvesting without pressing the key again
  • Access Control: Restrict any point to specific jobs and grades, gangs, or the owner of the territory

๐ŸŒฑ Drugs Fields

Spawn and manage dynamic drug fields for immersive experiences. Real-time synchronization ensures every player sees the same field state.

More on Drugs Fields

  • Unlimited Drugs Fields: Create as many as you want
  • Object Model Flexibility: Use any model object (e.g., plants, flowers)
  • Spawn Quantity Control: Define maximum number of objects that can spawn per field
  • Custom Map Blips: Unique map markers for drug fields
  • Item Rarity: Control rarity by setting different chances for items in a field
  • Player Sync: Objects are synchronized, so when one player harvests, others see the change
  • Item Quantity Control: Set minimum and maximum quantities for each item
  • Required Tools: Require an item to harvest (like scissors), optionally consumed
  • Access Control: Restrict fields to jobs, gangs, or the owner of the territory

๐Ÿ› ๏ธ Crafting Recipes

Empower players with intricate crafting recipes. Enable both normal and perfect crafting rewards for added gameplay layers.

More on Crafting Recipes

  • Unlimited Crafting Recipes: Create as many as you need
  • Item Versatility: Use any item, including pre-existing server items
  • Dual Reward System: Normal and perfect crafting rewards
  • Multi-Item Rewards: Both reward types can contain multiple items and quantities
  • Recipe Customization: Add as many ingredients as you want, set their min, max, and perfect quantities
  • Tool Retention: Choose ingredients that won't be consumed in the crafting process
  • Custom Crafting Time: Each recipe can have its own crafting time

๐Ÿงช Laboratories

Transform your server with customizable crafting laboratories. Adapt labs for specialized crafting or enact dramatic consequences for crafting errors.

More on Laboratories

  • Unlimited Laboratories: Add as many as you want
  • Recipe Specialization: Each lab can have its own set of recipes
  • Custom Map Blips: Unique map markers for each lab
  • Recipe Reusability: Integrate crafting recipes easily
  • Consequence Mechanisms: Fires and explosions can occur for wrong recipes (optional)
  • Police Alert: Wrong recipes can alert the police (optional)
  • Security: Recipes are protected from cache decrypters
  • Access Control: Limit lab access to jobs, gangs, or the owner of the territory
  • Guess or Simple Mode: Players find the right mix themselves, or pick from a recipe list if you prefer it simple
  • Lab Props: Place a prop in the world for each lab with an in-game placement tool

๐Ÿš€ Pocket Craftings

Enable on-the-go crafting for players. Perfect for quick items like joints.

๐Ÿ›’ Selling

Dynamic drug selling mechanics that keep players engaged. Flexibility to sell in various ways and situations.

More on Selling

  • 6 Selling Methods: Planes, boats, street NPCs, corner selling, narcos and pushers
  • Any Reward: Pay in cash, bank, dirty money, any item or weapon, even marked bills with a value
  • Turf Bonus: Territory owners sell at higher prices in their own zone
  • Dynamic Locations: Sell while driving on the Pacific Ocean (configurable)
  • Police Notifications: Cops get alerted when drugs are being sold (configurable)
  • Bulk Sales: Sell in large quantities to narcos
  • Dealer Interactions: Sell to drug dealers
  • Police Requirement: Set minimum police presence for selling
  • Price Reduction: Incentivize sales when more cops are online

โœˆ๏ธ Plane Sell

Sophisticated aerial drug selling features for added gameplay depth.

More on Plane Sell

  • Enable/Disable: Control plane selling via menu
  • Police Requirement: Set minimum police presence for aerial sales
  • Altitude Control: Set minimum height for selling
  • Time Control: Set duration required for a sale
  • Police Alerts: Option to alert police (configurable)
  • Location Options: Use whole ocean or specific coordinates for selling
  • Payment Methods: Choose where money gets deposited
  • Product Control: Specify which drugs can be sold via plane

โ›ต Boat Sell

Navigate the high seas of profitability with boat selling options.

More on Boat Sell

  • Enable/Disable: Toggle boat selling in menu
  • Police Requirement: Set minimum police for boat sales
  • Time Control: Set duration for sales
  • Police Alerts: Optional police notifications
  • Location Options: Use whole ocean or specific radius
  • Payment Methods: Choose payment type
  • Product Control: Select drugs for boat selling

๐Ÿšถโ€โ™‚๏ธ NPC Sell

Engage with NPC for diverse selling scenarios. Risk and reward at every corner.

More on NPC Sell

  • Enable/Disable: Toggle NPC selling in menu
  • Police Requirement: Minimum police needed
  • Time Control: Set sale duration
  • Quantity Control: Set min/max drugs an NPC can buy
  • Payment Methods: Choose where money goes
  • NPC Behavior: Set probabilities for NPC reactions, including refusals and attacks
  • Police Alert Chances: Control how likely police get alerted
  • Special Cases: NPCs might steal, carry knives, or belong to gangs
  • Sales Limits: Set maximum sales per server/script restart
  • Command Option: Command available for NPC-less servers, a buyer walks up to the player
  • Selling Zones: Allow NPC selling everywhere, only in territories, or in zones you draw on the map

๐Ÿง Corner Selling

Claim a corner and let the customers come to you. Start it from the trap phone or a command, and nearby NPCs walk up to buy while you stay in the area.

  • Your Spot, Your Radius: The selling area is shown on the map, leaving it ends the session
  • Buy Chance: Control how often passing NPCs decide to buy
  • Same Prices as NPC Selling: Uses the drugs, prices and rewards you already set up

๐Ÿคตโ€โ™‚๏ธ Narcos Selling

Elevate your selling game with specialized Narcos buyers.

More on Narcos Selling

  • Enable/Disable: Toggle narcos in menu
  • Police Requirement: Set minimum police presence
  • Character Models: Customize narcos appearance
  • Custom Map Blip: Unique blip for narcos
  • Location Flexibility: Add infinite narcos locations
  • Dynamic Behavior: Narcos change locations and demands
  • Police Alert Probability: Set chances for police to be notified
  • High-Reward System: Configure selling limits for exclusive high rewards
  • Payment Methods: Choose where money is received

๐Ÿ‘ฅ Pushers (Drug Dealers)

Time-sensitive and location-based drug dealers to enhance player engagement.

More on Pushers

  • Enable/Disable: Toggle pushers in menu
  • Police Requirement: Minimum police needed for sales
  • Character Models: Customize pusher appearance
  • Custom Map Blip: Unique blip for each pusher
  • Infinite Pushers: Add as many pushers as you want
  • Time-Limited Availability: Pushers appear during specific real-life hours
  • Product List: Control drug types each pusher will buy
  • Quantity Control: Limit how much of each drug can be sold
  • Police Alert Chances: Control likelihood of alerting police

๐Ÿฆ Auctions

Flex your wealth and compete in auctions! Choose the items you want, and let players battle it out to claim them as the highest bidder

More on Auctions

  • Customizable Rules - Set minimum participants, bid increments, and time between rounds for intense bidding wars โš–๏ธ
  • Police Alert System ๐Ÿšจ - Configure when law enforcement gets notified, adding tension and risk to every auction
  • Multiplier & Randomization - Adjust item values dynamically to create an unpredictable black market ๐Ÿ’ฐ
  • Locations & Items Management - Easily add secret auction spots and rare contraband to sell
  • Strategic Timing - Control countdowns and pre-auction warnings to keep players on edge โณ

๐ŸŒ€ Drugs Effects

Immerse players with diverse drug consumption options and impactful effects.

More on Drugs Effects

  • Multiple Ways to Consume: Smoking, pills, drinks, needles, snorting, crack pipe or bong, each with its own animation
  • Required Items: Need a lighter to smoke? Require any item, optionally consumed
  • Versatile Effects: Attach many effects to any drug
  • Old Drugs Support: Apply effects to pre-existing drugs

๐ŸŒˆ Effects

From visual tweaks to character buffs, choose from a range of compelling effects.

More on Effects

  • Hunger, Thirst & Stress - Give/Remove effects to create more immersive items
  • Visuals - Altered colors, shaking effects, trip images and hallucinations
  • Mobility - 14 walk styles, faster sprint, enhanced swim, ragdoll
  • Audio - Music and heartbeat sounds, including your own audio files
  • Health & Armor - Heal options, armor boosts
  • Stamina - Infinite stamina during active effects
  • Fall Damage - Easy fall
  • Old Effects Removal - Remove pre-existing effects

๐Ÿ“‹ Discord Logs

Streamline admin work with detailed Discord logging options.

More on Discord Logs

  • Enable/Disable: Toggle Discord logs in settings
  • Channel Flexibility: Different channels for each action

๐Ÿ”Œ Compatibility

Works with the resources you already run. Detected automatically where possible, everything else is one setting away.

  • Inventories: ox_inventory, qb-inventory, jaksam's inventory, or your framework inventory
  • Targeting: ox_target and qb-target, enabled per feature, or classic markers
  • Menus & UI: ox_lib menus, text UI and progress bars, or the default ones
  • Police Dispatch: rcore, RoadPhone and codesign, or the built-in alerts
  • Developers: Exports and events for territories, sales, harvests and crafts to connect your own scripts

๐Ÿ› ๏ธ Installation

Installing a script has never been so easy!

How to Install

  • Download the script
  • Extract to resources
  • Add ensure drugs_creator in server.cfg

Requirements

Requirements for ESX Version:

  • es_extended

Requirements for QBCore Version:

  • qb-core

Requirements for Both Versions:

  • onesync
  • ox_lib
  • esx_menu_default / menu_default
  • bob74_ipl (only for Drug Factories)

๐Ÿ›’ Build Your Drug Empire Today

๐Ÿ“š Documentation

You can find the script documentation here

โ„น๏ธ Information

Drugs Creator uses the official FiveM escrow system, so people without access to your account wonโ€™t be able to steal your script!

๐Ÿ—ฃ๏ธ What our customers say

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Drugs Creator

๐Ÿ’Š Drugs Creator: Your One-Stop Solution for Drug Mechanics in FiveM

Your drug system is probably 5 scripts held together with duct tape

One for harvesting, one for crafting, one for drug effects, one for selling, one for territories. Different configs, different menus, updates that break each other. And your players still do the same thing every night: pick, process, sell to the same NPC, log off

Two weeks later the drug economy is dead, gangs have nothing to fight over and cops have nothing to chase

Drugs Creator replaces all of it with one connected economy. What you sell earns turf, turf earns better prices, better prices pay for a factory, the factory keeps producing while you sleep, and your AI dealers keep selling while you're on another job. Every step gives the next one a purpose, and that's what keeps players coming back

Showcase Video Click to watch the script in action here!


Grow room
Everything included
Deal gone wrong
Clown cop trip
Crew
Laptop
Territories map
Hired dealers
Lab fire
Auction
Police alerts
Field from panel
Nexus
Compatibility

๐Ÿ’ก Why Drugs Creator?

  • Replace all 5 with one, and get more on top. Harvesting, labs, drug effects, selling and turf wars in one economy and one admin panel. Plus drug factories, AI dealers and live auctions that would cost you even more scripts elsewhere
  • Build everything in game, zero config files. Place points on a satellite map, draw territories with your mouse, design drug effects on a timeline and preview them live on your own ped. No SQL to import, tables are created automatically
  • Give players a reason to log in every night. Gangs and jobs fight over territories: every sale earns points, owners get better prices and less police heat, and rotating hot zones keep the map from ever settling
  • A real criminal career, not just a farming loop. Harvest in the fields, find the right recipe in the lab (get it wrong and it explodes), buy a meth or coke factory, hire NPC workers who keep producing while you're offline, then hire AI dealers and run them from a trap phone
  • 6 ways to sell. Street NPCs (who may refuse, rob you or pull a knife), corner selling, pushers, a roaming narcos, plane drops and boat runs. On top of that, live auctions the whole server can bid on
  • Cops get gameplay too. Dispatch alerts, tracked planes and boats, lab explosions, and lower prices when few officers are on duty. Works with rcore, RoadPhone and codesign dispatch
  • Up and running in minutes with Nexus. Import ready-made fields, recipes, labs, effects and factories shared by other server owners
  • Know what's working. A built-in dashboard shows revenue, top drugs, best selling methods and dealer performance, so you can balance your economy with numbers instead of guesses

๐Ÿ›’ Get Drugs Creator Now!

๐Ÿญ Drug Factories

Give your players a business worth saving up for. Players buy a meth or coke factory, work the stations themselves, then hire NPC workers who keep producing even while they're offline.

More on Drug Factories

  • Real GTA Interiors: Meth and coke labs with the original animated work scenes (cutting, pressing, mixing, pouring)
  • Production Routes: Define every step, its inputs, outputs and duration
  • NPC Workers: Hire a worker for each station and upgrade them to produce faster
  • Offline Production: Production is saved and keeps going while the owner is offline or after a restart
  • Private Instances: Every factory has its own instance, with a stash for raw materials and products
  • Visitors & Partners: Visitors ring the bell, the owner lets them in or adds trusted players to a whitelist
  • Resale: Owners can sell the factory back for a refund percentage you choose

โš”๏ธ Territories & Turf Wars

Turn every sale into a fight for the map. Gangs and jobs earn points by selling drugs inside a territory, and whoever leads owns it, with real benefits worth defending.

More on Territories

  • Draw Your Own Zones: Draw territories on a satellite map in game, 6 ready-made zones included
  • Points From Sales and Kills: Selling earns points, kills can too (attack, defense or both)
  • Owner Bonuses: Higher sell prices and fewer police alerts in your own turf
  • Rival Alerts: Selling in enemy turf can alert the gang that owns it
  • Hot Zones: Rotating zones with boosted bonuses and points, so the map never settles
  • Decay & Resets: Points decay over time and can reset automatically, giving new gangs a real chance
  • Turf-Locked Content: Make fields, labs and harvest points usable only by the territory owner
  • Map Visibility: Show territories to everyone, only to factions, or to factions and police

๐Ÿ“ฑ Hired Dealers & Trap Phone

Own a territory? Put dealers on your corners. AI dealers sell your product while you do other things, and you run them all from a trap phone.

More on Hired Dealers

  • Dealer Types: Rookie, standard and veteran dealers, each with their own cost, cut and skill
  • Real Risk: Heat builds up with every sale, dealers can get arrested or robbed
  • Meetups: Call a dealer from the phone to restock them and collect your earnings in person
  • Trap Phone: Manage dealers, read live notifications, check territories and hot zones, start corner selling
  • Feeds the Turf War: Dealer sales earn territory points, losing the turf shuts them down

๐ŸŽฌ Drug Effects Timeline Editor

Design a high like you'd edit a video. Drop effects on a timeline, choose when they start and how long they last, and preview the result live on your own character.

More on the Effects Editor

  • Live Preview: Test every drug on yourself before players get it
  • Hallucinations: A police car full of clowns circling you, a ghost that follows you, flying trip images, 3D images orbiting the player
  • Custom Images & Music: Drop your own images and audio in a folder and use them in effects
  • Smart Stacking: Taking more extends the effect, stronger drugs replace weaker ones, intensity builds up with safe caps
  • Puff Mode: Hold a joint, bottle, pipe or bong, take puffs one at a time and share them with nearby players

๐ŸŒ Nexus: Ready-Made Content

Skip the blank page. Browse content made by other server owners, import it in a few clicks and tweak it to fit your server.

  • Import & Share: Harvest points, fields, recipes, labs, effects, factories and territories
  • Item Mapping: Imported content is mapped to your own item names during import
  • Ratings: See what other servers liked before you import it

๐Ÿ—บ๏ธ Admin Panel, Map & Dashboard

Everything is set up in game, from one panel. No config files to edit, no restarts to test a change.

  • Live Map: Satellite map with every field, lab, factory, dealer and territory, click any marker to edit it
  • Dashboard: Revenue, harvested and crafted totals, sales by method, top drugs, dealer performance, filtered by day range
  • Duplicate & Teleport: Clone any setup in one click and teleport to it to test

๐ŸŒ Supported Languages

Make your server accessible worldwide. Adding new languages is a breeze.

See All Supported Languages

  • ๐Ÿ‡ฌ๐Ÿ‡ง English
  • ๐Ÿ‡ฎ๐Ÿ‡น Italian
  • ๐Ÿ‡ฉ๐Ÿ‡ช German
  • ๐Ÿ‡ฎ๐Ÿ‡ท Persian
  • ๐Ÿ‡ณ๐Ÿ‡ฑ Dutch
  • ๐Ÿ‡ซ๐Ÿ‡ท French
  • ๐Ÿ‡ช๐Ÿ‡ธ Spanish
  • ๐Ÿ‡ต๐Ÿ‡น Portuguese
  • ๐Ÿ‡จ๐Ÿ‡ฟ Czech
  • ๐Ÿ‡จ๐Ÿ‡ณ Chinese
  • ๐Ÿ‡ญ๐Ÿ‡บ Hungarian
  • ๐Ÿ‡ฏ๐Ÿ‡ต Japanese

๐Ÿƒ Premade drugs

Create, craft, and sell drugs with unparalleled ease. Say goodbye to bugs and hello to immersive gameplay.

More on Drug Mechanics

  • Harvestable Points: Numerous locations for gathering default drug ingredients
  • Premade Drugs: Cannabis, Alternative Cannabis, Opium, Cocaine, Lean, Meth, Ecstasy, LSD
  • Crafting Labs: Two default labs for streamlined drug production

๐Ÿ“ Harvestable Points / Ingredients

Maximize gameplay depth with customizable harvesting mechanics. Set up unique harvestable points and tailor them to fit your server's narrative.

More on Harvestable Points / Ingredients

  • Unlimited Harvesting Points: Add as many as you want, no restrictions
  • Item Versatility: Any item can be part of a recipe
  • Custom Map Blips: Unique identifiers for each harvestable point
  • Harvest Quantity Control: Set minimum and maximum amounts for each harvestable point
  • Adjustable Harvest Time: Each point can have its own harvest time
  • Multiple Spots per Point: One harvest point can cover several locations
  • AFK Farming: Optionally let players keep harvesting without pressing the key again
  • Access Control: Restrict any point to specific jobs and grades, gangs, or the owner of the territory

๐ŸŒฑ Drugs Fields

Spawn and manage dynamic drug fields for immersive experiences. Real-time synchronization ensures every player sees the same field state.

More on Drugs Fields

  • Unlimited Drugs Fields: Create as many as you want
  • Object Model Flexibility: Use any model object (e.g., plants, flowers)
  • Spawn Quantity Control: Define maximum number of objects that can spawn per field
  • Custom Map Blips: Unique map markers for drug fields
  • Item Rarity: Control rarity by setting different chances for items in a field
  • Player Sync: Objects are synchronized, so when one player harvests, others see the change
  • Item Quantity Control: Set minimum and maximum quantities for each item
  • Required Tools: Require an item to harvest (like scissors), optionally consumed
  • Access Control: Restrict fields to jobs, gangs, or the owner of the territory

๐Ÿ› ๏ธ Crafting Recipes

Empower players with intricate crafting recipes. Enable both normal and perfect crafting rewards for added gameplay layers.

More on Crafting Recipes

  • Unlimited Crafting Recipes: Create as many as you need
  • Item Versatility: Use any item, including pre-existing server items
  • Dual Reward System: Normal and perfect crafting rewards
  • Multi-Item Rewards: Both reward types can contain multiple items and quantities
  • Recipe Customization: Add as many ingredients as you want, set their min, max, and perfect quantities
  • Tool Retention: Choose ingredients that won't be consumed in the crafting process
  • Custom Crafting Time: Each recipe can have its own crafting time

๐Ÿงช Laboratories

Transform your server with customizable crafting laboratories. Adapt labs for specialized crafting or enact dramatic consequences for crafting errors.

More on Laboratories

  • Unlimited Laboratories: Add as many as you want
  • Recipe Specialization: Each lab can have its own set of recipes
  • Custom Map Blips: Unique map markers for each lab
  • Recipe Reusability: Integrate crafting recipes easily
  • Consequence Mechanisms: Fires and explosions can occur for wrong recipes (optional)
  • Police Alert: Wrong recipes can alert the police (optional)
  • Security: Recipes are protected from cache decrypters
  • Access Control: Limit lab access to jobs, gangs, or the owner of the territory
  • Guess or Simple Mode: Players find the right mix themselves, or pick from a recipe list if you prefer it simple
  • Lab Props: Place a prop in the world for each lab with an in-game placement tool

๐Ÿš€ Pocket Craftings

Enable on-the-go crafting for players. Perfect for quick items like joints.

๐Ÿ›’ Selling

Dynamic drug selling mechanics that keep players engaged. Flexibility to sell in various ways and situations.

More on Selling

  • 6 Selling Methods: Planes, boats, street NPCs, corner selling, narcos and pushers
  • Any Reward: Pay in cash, bank, dirty money, any item or weapon, even marked bills with a value
  • Turf Bonus: Territory owners sell at higher prices in their own zone
  • Dynamic Locations: Sell while driving on the Pacific Ocean (configurable)
  • Police Notifications: Cops get alerted when drugs are being sold (configurable)
  • Bulk Sales: Sell in large quantities to narcos
  • Dealer Interactions: Sell to drug dealers
  • Police Requirement: Set minimum police presence for selling
  • Price Reduction: Incentivize sales when more cops are online

โœˆ๏ธ Plane Sell

Sophisticated aerial drug selling features for added gameplay depth.

More on Plane Sell

  • Enable/Disable: Control plane selling via menu
  • Police Requirement: Set minimum police presence for aerial sales
  • Altitude Control: Set minimum height for selling
  • Time Control: Set duration required for a sale
  • Police Alerts: Option to alert police (configurable)
  • Location Options: Use whole ocean or specific coordinates for selling
  • Payment Methods: Choose where money gets deposited
  • Product Control: Specify which drugs can be sold via plane

โ›ต Boat Sell

Navigate the high seas of profitability with boat selling options.

More on Boat Sell

  • Enable/Disable: Toggle boat selling in menu
  • Police Requirement: Set minimum police for boat sales
  • Time Control: Set duration for sales
  • Police Alerts: Optional police notifications
  • Location Options: Use whole ocean or specific radius
  • Payment Methods: Choose payment type
  • Product Control: Select drugs for boat selling

๐Ÿšถโ€โ™‚๏ธ NPC Sell

Engage with NPC for diverse selling scenarios. Risk and reward at every corner.

More on NPC Sell

  • Enable/Disable: Toggle NPC selling in menu
  • Police Requirement: Minimum police needed
  • Time Control: Set sale duration
  • Quantity Control: Set min/max drugs an NPC can buy
  • Payment Methods: Choose where money goes
  • NPC Behavior: Set probabilities for NPC reactions, including refusals and attacks
  • Police Alert Chances: Control how likely police get alerted
  • Special Cases: NPCs might steal, carry knives, or belong to gangs
  • Sales Limits: Set maximum sales per server/script restart
  • Command Option: Command available for NPC-less servers, a buyer walks up to the player
  • Selling Zones: Allow NPC selling everywhere, only in territories, or in zones you draw on the map

๐Ÿง Corner Selling

Claim a corner and let the customers come to you. Start it from the trap phone or a command, and nearby NPCs walk up to buy while you stay in the area.

  • Your Spot, Your Radius: The selling area is shown on the map, leaving it ends the session
  • Buy Chance: Control how often passing NPCs decide to buy
  • Same Prices as NPC Selling: Uses the drugs, prices and rewards you already set up

๐Ÿคตโ€โ™‚๏ธ Narcos Selling

Elevate your selling game with specialized Narcos buyers.

More on Narcos Selling

  • Enable/Disable: Toggle narcos in menu
  • Police Requirement: Set minimum police presence
  • Character Models: Customize narcos appearance
  • Custom Map Blip: Unique blip for narcos
  • Location Flexibility: Add infinite narcos locations
  • Dynamic Behavior: Narcos change locations and demands
  • Police Alert Probability: Set chances for police to be notified
  • High-Reward System: Configure selling limits for exclusive high rewards
  • Payment Methods: Choose where money is received

๐Ÿ‘ฅ Pushers (Drug Dealers)

Time-sensitive and location-based drug dealers to enhance player engagement.

More on Pushers

  • Enable/Disable: Toggle pushers in menu
  • Police Requirement: Minimum police needed for sales
  • Character Models: Customize pusher appearance
  • Custom Map Blip: Unique blip for each pusher
  • Infinite Pushers: Add as many pushers as you want
  • Time-Limited Availability: Pushers appear during specific real-life hours
  • Product List: Control drug types each pusher will buy
  • Quantity Control: Limit how much of each drug can be sold
  • Police Alert Chances: Control likelihood of alerting police

๐Ÿฆ Auctions

Flex your wealth and compete in auctions! Choose the items you want, and let players battle it out to claim them as the highest bidder

More on Auctions

  • Customizable Rules - Set minimum participants, bid increments, and time between rounds for intense bidding wars โš–๏ธ
  • Police Alert System ๐Ÿšจ - Configure when law enforcement gets notified, adding tension and risk to every auction
  • Multiplier & Randomization - Adjust item values dynamically to create an unpredictable black market ๐Ÿ’ฐ
  • Locations & Items Management - Easily add secret auction spots and rare contraband to sell
  • Strategic Timing - Control countdowns and pre-auction warnings to keep players on edge โณ

๐ŸŒ€ Drugs Effects

Immerse players with diverse drug consumption options and impactful effects.

More on Drugs Effects

  • Multiple Ways to Consume: Smoking, pills, drinks, needles, snorting, crack pipe or bong, each with its own animation
  • Required Items: Need a lighter to smoke? Require any item, optionally consumed
  • Versatile Effects: Attach many effects to any drug
  • Old Drugs Support: Apply effects to pre-existing drugs

๐ŸŒˆ Effects

From visual tweaks to character buffs, choose from a range of compelling effects.

More on Effects

  • Hunger, Thirst & Stress - Give/Remove effects to create more immersive items
  • Visuals - Altered colors, shaking effects, trip images and hallucinations
  • Mobility - 14 walk styles, faster sprint, enhanced swim, ragdoll
  • Audio - Music and heartbeat sounds, including your own audio files
  • Health & Armor - Heal options, armor boosts
  • Stamina - Infinite stamina during active effects
  • Fall Damage - Easy fall
  • Old Effects Removal - Remove pre-existing effects

๐Ÿ“‹ Discord Logs

Streamline admin work with detailed Discord logging options.

More on Discord Logs

  • Enable/Disable: Toggle Discord logs in settings
  • Channel Flexibility: Different channels for each action

๐Ÿ”Œ Compatibility

Works with the resources you already run. Detected automatically where possible, everything else is one setting away.

  • Inventories: ox_inventory, qb-inventory, jaksam's inventory, or your framework inventory
  • Targeting: ox_target and qb-target, enabled per feature, or classic markers
  • Menus & UI: ox_lib menus, text UI and progress bars, or the default ones
  • Police Dispatch: rcore, RoadPhone and codesign, or the built-in alerts
  • Developers: Exports and events for territories, sales, harvests and crafts to connect your own scripts

๐Ÿ› ๏ธ Installation

Installing a script has never been so easy!

How to Install

  • Download the script
  • Extract to resources
  • Add ensure drugs_creator in server.cfg

Requirements

Requirements for ESX Version:

  • es_extended

Requirements for QBCore Version:

  • qb-core

Requirements for Both Versions:

  • onesync
  • ox_lib
  • esx_menu_default / menu_default
  • bob74_ipl (only for Drug Factories)

๐Ÿ›’ Build Your Drug Empire Today

๐Ÿ“š Documentation

You can find the script documentation here

โ„น๏ธ Information

Drugs Creator uses the official FiveM escrow system, so people without access to your account wonโ€™t be able to steal your script!

๐Ÿ—ฃ๏ธ What our customers say